New semester, new projects.

Development Update, Katelyn Procci, Research Update No Comments

Katelyn Procci | January 13, 2012

It’s been an extremely productive winter break. We finished up some of our development projects, finished a paper reporting on a study from our Game-Based Training research effort, edited a few other potential publications, and wrote a few grants. We’ve also been updating the website with information. Now we’re gearing up to start a whole bunch of new studies and projects.

We have officially finished game development for our resilience minigames! In about a year and a half, we were able to design and develop seven (award-winning) minigames. The simulation that the minigames are for is almost done as well, so we will begin validation studies in Army ROTC cadets this semester.

I am very excited to announce our newest research project: We will be working with Raytheon BBN Technologies to conduct a series of 12 studies on a game that is currently under development. Funded by IARPA, this game is designed to improve the decision-making abilities of intelligence analysts by addressing cognitive biases. Aside from effectiveness, we are also interested in the role of engagement in serious game effectiveness. We’ll be updating our Projects page with more information soon, but for now if you would like to know more check out the following links:

In the next few months, we will also finish development for the Digital ECALC project, finish two meta-analyses, hopefully get a few papers published, and wrap data collection on a gaming preferences and effectiveness study… It’s going to be a busy semester, so stay tuned!

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