Archive for Katelyn Procci

New Project: ASPIRE

Katelyn Procci | April 7, 2012 ASPIRE is our newest project. It is both a research and game development effort. ASPIRE, which stands for Architecture for Stress, Performance, Inoculation, Resilience, and Endurance, is a project funded by the Office of Naval Research to promote the development of mental toughness in Marines.

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Navigation and Gaming

Katelyn Procci | March 1, 2012 In late 2010, James Bohnsack and I were tasked with summarizing the literature on navigation skills for an informal lab presentation. We were interested in finding a way to improve the shipboard navigation skills of Navy recruits as a part of our game-based training project with BBN for ONR. […]

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Digital ECALC Deployed

Katelyn Procci | February 10, 2012 Almost exactly one year since we began, this past Tuesday we wrapped development on the Digital ECALC project. Developed by the UCF Substance Use Research Group (SURG), ECALC stands for “Expectancy Challenge Alcohol Literacy Curriculum.”

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Research Assistants Needed!

Katelyn Procci | February 4, 2012 Are you interested in seeing how a research lab works? Would you like to experience science first-hand? The RETRO lab needs you!

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New semester, new projects.

Katelyn Procci | January 13, 2012 It’s been an extremely productive winter break. We finished up some of our development projects, finished a paper reporting on a study from our Game-Based Training research effort, edited a few other potential publications, and wrote a few grants. We’ve also been updating the website with information. Now we’re […]

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Garden Defense wins Best Student Game at 2011 SGS&C!

Katelyn Procci | December 3, 2011 It has been a busy, busy week. RETRO has been at I/ITSEC to show-off two of our minigames, Garden Defense and Devil’s Advocate, both of which were finalists in the 2011 Serious Games Showcase & Challenge.

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Developing Serious Games

Katelyn Procci | October 31, 2011 You should always be proud of your work, no matter what you do. Serious games research labs, such as my own, provide a unique opportunity with respect to this. Aside from being able to create a piece of art (yes, I’m one of those games-as-art types) that people enjoy […]

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RETRO’s Devil’s Advocate awarded bronze at 2011 Serious Play conference

Katelyn Procci | August 29, 2011 In competition against international and large corporate software developers, UCF RETRO Lab landed a Bronze Medal for their student entry in the Government/Military category at the 2011 Serious Play Conference held earlier this month in Redmond, WA at the DigiPen Institute of Technology for their work on Devil’s Advocate. […]

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