Archive for Development Projects

Project ASPIRE

The warfighter undertakes several risks throughout the course of duty. Aside from the physical danger, they also take on monumental risk with regard to their psychological well-being. Between 7 and 21% of the military personnel returning from Iraq or Afghanistan met the criteria for major depression, anxiety disorder, or posttraumatic stress disorder (source). The Architecture [...]

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Treating Selective Mutism

Working with Dr. Deborah Beidel’s team from the UCF Anxiety Disorders Clinic, we have created a prototype of an iPad app that can be used to treat Selective Mutism. Selective Mutism is a condition in which a child does not speak in certain social environments, yet has the ability to speak at home with their [...]

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MENTAT

The Intelligence Advanced Research Projects Activity (IARPA) funds high-risk, high-reward research projects centered on improving the quality of the US intelligence community. IARPA’s Sirius Program, under the direction of Dr. Rita Bush, funds research to develop and study serious games to mitigate cognitive bias and improve decision making. This effort emphasizes the examination of different [...]

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Resilience Minigames

With support from the Defense Centers of Excellence for Psychological Health & Traumatic Brain Injury, the serious game, “Walk in my Shoes” is a joint-effort production project of Novonics Corporation and the UCF RETRO Lab. The objective of this work is to help prepare deploying soldiers for the myriad of psychological challenges they will face [...]

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Digital ECALC

SURG Digital ECALC is an interactive, instructor-led presentation. It is a cost-effective group intervention for college students that operates within the media literacy framework. The purpose of this project is to expose myths about alcohol and educate students about expectancy effects and drinking in a continuing effort to decrease student drinking and make them more [...]

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DAU Courseware

Defense Acquisition University is the largest corporate training university, specializing in defense acquisition courses. DAU’s current focus is incorporating game-based training. RETRO has been working with DAU on several projects to develop lightweight flash games for their courseware.

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Game-Based Training

The Office of Naval Research takes great pride and interest in their sailors in many ways such as funding a massive training movement called Capable Manpower. UCF RETRO Lab has been subcontracted by Raytheon BBN Technologies to test, evaluate, and provide quantified research findings about the effectiveness of game-based training.

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Guardian Angel

Guardian Angel was developed after RETRO was awarded a grant in 2008 from the Robert Wood Johnson Foundation to develop games for health. Guardian Angel seeks to leverage game-based technologies to develop an effective, motivating practice environment for one treatment that relies heavily on the acquisition and maintenance of a new set of cognitive skills:

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Lunar Quest

Lunar Quest is a Massive Multiplayer Online Game (MMOG) for the PC that puts players in a large, persistent multiplayer game world set on the Earth’s moon. Players assume the role of lunar explorers, builders, and scientists who guide humanity’s efforts to colonize the moon.

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