Archive for Research Update

New semester, new projects.

Katelyn Procci | January 13, 2012 It’s been an extremely productive winter break. We finished up some of our development projects, finished a paper reporting on a study from our Game-Based Training research effort, edited a few other potential publications, and wrote a few grants. We’ve also been updating the website with information. Now we’re [...]

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Can opening cinematics enhance learning?

Shan Lakhmani | January 5, 2012 Like many others, I remember, years ago, watching the opening cinematic for Final Fantasy VII for the very first time and knowing that we had entered a brand new age. Since then, video games have been using more and more elaborate opening cinematics to entice people to play the [...]

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Modding Fallout 3′s Rivet City for Shipboard Navigation

James Bohnsack | August 25, 2011 As part of RETRO’s Game-Based Training research effort for the Office of Naval Research via Raytheon BBN Technologies, Fallout 3 a popular commercial off-the-shelf video game, was modified into a virtual environment used to test shipboard navigation skills.

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