Garden Defense wins Best Student Game at 2011 SGS&C!

Katelyn Procci | December 3, 2011
It has been a busy, busy week. RETRO has been at I/ITSEC to show-off two of our minigames, Garden Defense and Devil’s Advocate, both of which were finalists in the 2011 Serious Games Showcase & Challenge. Read more
Developing Serious Games

Katelyn Procci | October 31, 2011
You should always be proud of your work, no matter what you do. Serious games research labs, such as my own, provide a unique opportunity with respect to this. Aside from being able to create a piece of art (yes, I’m one of those games-as-art types) that people enjoy playing, you also have the added benefit of truly helping people.
RETRO’s Devil’s Advocate awarded bronze at 2011 Serious Play conference

Katelyn Procci | August 29, 2011
In competition against international and large corporate software developers, UCF RETRO Lab landed a Bronze Medal for their student entry in the Government/Military category at the 2011 Serious Play Conference held earlier this month in Redmond, WA at the DigiPen Institute of Technology for their work on Devil’s Advocate. We are very proud, especially of our programmer Skyler’s excellent work. Read more
Modding Fallout 3’s Rivet City for Shipboard Navigation

James Bohnsack | August 25, 2011
As part of RETRO’s Game-Based Training research effort for the Office of Naval Research via Raytheon BBN Technologies, Fallout 3 a popular commercial off-the-shelf video game, was modified into a virtual environment used to test shipboard navigation skills. Read more