03 Dec 2011

Garden Defense wins Best Student Game at 2011 SGS&C!

Katelyn Procci, News 1 Comment

Katelyn Procci | December 3, 2011

It has been a busy, busy week. RETRO has been at I/ITSEC to show-off two of our minigames, Garden Defense and Devil’s Advocate, both of which were finalists in the 2011 Serious Games Showcase & Challenge. Read more

31 Oct 2011

Developing Serious Games

Article, Katelyn Procci 2 Comments

Katelyn Procci | October 31, 2011

You should always be proud of your work, no matter what you do. Serious games research labs, such as my own, provide a unique opportunity with respect to this. Aside from being able to create a piece of art (yes, I’m one of those games-as-art types) that people enjoy playing, you also have the added benefit of truly helping people.

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29 Aug 2011

RETRO’s Devil’s Advocate awarded bronze at 2011 Serious Play conference

Katelyn Procci, News No Comments

Katelyn Procci | August 29, 2011

In competition against international and large corporate software developers, UCF RETRO Lab landed a Bronze Medal for their student entry in the Government/Military category at the 2011 Serious Play Conference held earlier this month in Redmond, WA at the DigiPen Institute of Technology for their work on Devil’s Advocate. We are very proud, especially of our programmer Skyler’s excellent work. Read more

25 Aug 2011

Modding Fallout 3’s Rivet City for Shipboard Navigation

Development Update, James Bohnsack, Research Update 1 Comment

James Bohnsack | August 25, 2011

As part of RETRO’s Game-Based Training research effort for the Office of Naval Research via Raytheon BBN Technologies, Fallout 3 a popular commercial off-the-shelf video game, was modified into a virtual environment used to test shipboard navigation skills. Read more